![]() ![]() You could more out exploring (is the limit 25 now?), and have the rest (60-100 depending on your population) in crafting rooms.Ĭan sell the training rooms, theme production and barber for power saving if you want to be efficient and have room for more weapon production.īuild new nuke reactors as necessary if the crafting rooms use more power than the training rooms you are replacing. In my vault the other 70 are in training rooms. replace all food and water production with Cola (but I won't for variety)ĭone efficiently, I think I need 5 resource buildings and 3 power buildings: 32 dwellers.Īdd 2x hospitals and 2x science labs: +16 dwellers.Long-term, though, it leads to poor Overseer reports. having better dwellers in water production and sell a water treatment plant Low food causes unhappiness, but that’s nothing some baby-making and well-placed room assignments can’t fix later on if you’re struggling with it.Power produced 184/min, power consumed 95/min.I have 3 power plants and 1 nuclear reactor to power it all Food produced 110/min, food consumed 41/min.The only rooms that aren't are the medbays and science labs, which are most efficient (production wise) as 2-wide. Resource rooms, storage rooms, training rooms, living quarters, all of them. ago Most rooms are more efficient 3-wide. Power rooms are best, as I keep them fully staffed, so they work better on levels with empty rooms. I always try and keep some people on every level that I can move to fight incidents. Water produced 86/min, water consumed 41/min 16 16 comments Best Add a Comment therabidsquirel 7 yr. I then usually use the 2 cell rooms for training and storage, usually alternating on top of each other.The NuKaCola, Garden, Purification Plant, Caffeteria, and 2x Water Treatment Plant give me more than enough food and water for 126 dwellers (I stopped collecting them as I can only do 3 quests at a time and my rooms don't need more). Unlike other production rooms, the Barbershop is placed as one room that takes up two room spaces. Each upgrade allows for small additional upgrades. The barbershop is a room where dwellers can change their hairstyle, hair color and facial features. Other than power, storage and accommodation, I have one of each room type. The barbershop is a room built in Fallout Shelter.
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